

I dutifully went and looked up the game on Steam. Pip: When you recommended Unity Of Command to me we were on a Skype call with Adam. I recommended it to Pip because I want to test the theory that it's a gateway, and because I know Pip enjoyed turn-based strategy in Banner Saga and has no problem with much more complex games such as Dota and League of Legends.

That's because it has simple, clean artwork and simple, clean rules governing its combat, while retaining historical accuracy in setting, unit design, and even the tactics it encourages as you (the Axis or Soviets) squabble over territory and supply lines on the Eastern Front of World War II. Graham: Pretty much everyone who has ever written about Unity of Command, myself included, has described it as a gateway into the normally inaccessible historical strategy genre. This week, Graham suggests Pip play turn-based wargame Unity of Command.
Unity of command user scenarios series#
The game comes with a built-in scenario editor, allowing players to create and share new battlefields using the integrated Steam Workshop support.Game Swap is a new series in which one person recommends another a game they might like.

Reveal the unknown by capturing enemy soldiers and launching recon to gather intel on enemy troop positions. For the first time in Unity of Command you will face Fog of War. You will manage your army’s divisions as well as their supply and logistics. Unity of Command II lets you take command of Western Allies during the Second World War. Easily accessible yet hard to master, Unity of Command II is the highly anticipated sequel to the cult classic that’s been turning novice players into battle-hardened grognards since 2011. Built on a brand new bespoke 3D engine, the game retains Unity of Command’s signature art style and delivers highly polished fluid gameplay.
